Gonzalo Cano

3D Modeler


My name is Gonzalo Cano, and I am a Video Game Artist.

I have a broad set of skills, hinging on the fact I enjoy the learning process of new procedures.

In particular, I find myself enjoying the most solving the small problems that pop up during production, be it writing a script for maya, or building a complex set of shaders in UE4.

But I'm also capable in modeling, texturing, retopology, rigging...