Gonzalo Cano

3D Modeler

  • EDUCATION

    • U-tad - Las Rozas de Madrid

      October 2017 - October 2018

      Master in Art and Visual Design for Video Games

    • DigiPen Institute of Technology - Europe

      September 2011 - May 2014

      Bachelor of Fine Arts in Digital Art and Animation

    • DigiPen Institute of Technology - Redmond

      September 2014 - May 2015

      Spain Study Abroad program

  • SKILLS

      • 3D Modeling & Texturing
      • Sculpting & Topology
      • Photoshop & After Effects
      • Motion Graphics & VFX
      • Animation (2D, 3D)
      • Game Engines (UE4, Unity)
      • Scripting (Python, C#)
      • Software adaptability
      • Problem solving
      •  
      • Spanish: Native
      • French: Native
      • English: Fluent
      • Japanese: Basic
  • EXPERIENCE

    • Tenjet Games - Khion I: No Return

      February 2018 - Present

      Student horror video game project.

      3D modeling, texturing, rigging and animating.

      Technical production of shaders, blueprints and scripts for UE4 and Maya.

      Art department production.

    • BowVision Ltd.

      April 2017 - February 2018

      3D Infographist in several still and video presentation for technological projects.

      3D modeling. Animation. Rendering. Motion graphics and other post-production.

    • DigiPen Europe

      January 2016 - April 2016

      3D Infographist for an urban plan for the city of Bilbao. 

      3D modeling. Rendering.

      Motion graphics and other post-production.

      Project's website: here

      Video playlist of my contribution YouTube